In other words, as I said before, School Girl/Zombie Hunter is a stupid, stupid game. In fact, School Girl/Zombie Hunter is made for the kind of people who’ll buy DLC that changes the undies into vegetables that (barely) cover up the eponymous school girls’ nether regions. Secondly, School Girl/Zombie Hunter is made for the kind of people who looked at Lollipop Chainsaw and were disappointed that you didn’t get to see the game’s heroine stripped down to her undies. School Girl/Zombie Hunter, by contrast, was made by the people behind games like Drive Girls, Onechanbara, and Senran Kagurua, all of which exist primarily to show how far jiggle physics gaming technology has come. First, Lollipop Chainsaw was written by James Gunn and created by Suda51, which means that there was some pretty impressive talent behind it. “But,” I hear you say, “what about Lollipop Chainsaw? That game sounded trashy, but it was actually surprisingly smart!” And while that’s a fair point, it overlooks a few key factors. Really, if you were expecting a game called “School Girl/Zombie Hunter” to be anything but schlocky, B-movie-level trash, then that’s on you. School Girl/Zombie Hunter is an incredibly stupid game. Brace yourselves: I have some shocking information to impart.
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